

The whole premise of deep think and similar in other models is to come up with an answer, then ask itself if the answer is right and how it could be wrong until the result is stable.
The seahorse emoji question is one that trips up a lot of models (it’s a Mandela effect thing where it doesn’t exist but lots of people remember it and as a consequence are firm that it’s real), I asked GLM 4.7 about it with deep think on and it wrote about two dozen paragraphs trying to think of everywhere a seahorse emoji could be hiding, if it was in a previous or upcoming standard, if maybe there was another emoji that might be mistaken for a seahorse, etc, etc. It eventually decided that it didn’t exist, double checked that it wasn’t missing anything, and gave an answer.
It was startlingly like stream of consciousness of someone experiencing the Mandela effect trying desperately to find evidence they were right, except it eventually gave up and realized the truth.
EDIT: Spelling. Really need to proofread when I do this kind of thing on my phone.
There are models with open weights, and you can run those locally on your GPU. It can be a bit slower depending on model and GPU. For example, GLM has an open version, both full and pruned, but it’s not the newest version. A bunch of image generation models have local versions too.