• samus12345@lemmy.world
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    2 years ago

    They’re not compromising anything, only adding an option for people who don’t enjoy difficult games. Want it hard? Don’t play easy mode.

    • jjjalljs@ttrpg.network
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      2 years ago

      I think insisting that difficulty options must exist at the meta game level in a menu is a very narrow vision of how challenge and difficulty can be.

      • samus12345@lemmy.world
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        2 years ago

        It’s just the simplest way. If they implemented it another way that’d be fine as well.

        • jjjalljs@ttrpg.network
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          2 years ago

          But they did implement it in another way: spirit ashes, NPC summons, player summons, getting a big ass shield, etc.

          Many people hit a wall in elden ring and go “fuck it, I’m using the mimic tear.”. That’s essentially turning the difficulty down, except in-game and not through a menu.

          • samus12345@lemmy.world
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            2 years ago

            Some of us just really suck at their games. None of that made it easy enough for me to enjoy Elden Ring, but a trainer did.

            • jjjalljs@ttrpg.network
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              2 years ago

              Okay? Some games even with the difficulty set to minimum are too much for people. I’m glad you found a way to have fun (unless you went into multiplayer with cheats, in which case shame.)

              • samus12345@lemmy.world
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                2 years ago

                True, true, but the point is they didn’t try and will never even entertain the notion.

                As for cheating, I never cheat online if there’s any kind of competitiveness involved.